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Andrey Mihailov
Andrey Mihailov
3D artist
Ufa, Russia

Summary

I started to be interested in modeling a long time ago and seriously took up 3D in 2021.I studied the full cycle of creating a ready-made game model on the Game Art course from Knower school. I studied the software: blender, substance painter, marmoset, unreal engine. Then I took a course on creating a stylized character and learned how to work in Zbrush, Maya. I also studied a little such programs as: rizomeUV, Houdini, substance designer. I decided that I would develop in creating an environment and levels

Skills

SculptingEnvironment DesignTexturing3D Modeling

Software proficiency

RizomUV
RizomUV
ZBrush
ZBrush
Unreal Engine
Unreal Engine
Blender
Blender
Substance 3D Designer
Substance 3D Designer
Marmoset Toolbag
Marmoset Toolbag
Substance 3D Painter
Substance 3D Painter
Maya
Maya